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CS6006 - Game Programming - Unit 5 - Question Bank

CS6006 Game Programming Question Bank


UNIT 5 GAME DEVELOPMENT

PART A(2 MARKS)

  1. What is DirectX programming?
  2. Why DirectX relies on Windows?
  3. What does the component DirectPlay provide?
  4. Describe what is Direct3D?
  5. Define game loop.
  6. Define interactive game
  7. List any four interactive games.
  8. Compare 2D with 3D interactive games.
  9. Define isometric games.
  10. Define tile based games
  11. How DirectX is used to develop isometric and tile-based games?
  12. What do you mean by puzzle games.
  13. Define single player game
  14. List out the examples for single player games.
  15. Define the multi-player games.
  16. List out the famous multi-player games in real world.

PART B/C

  1. Develop 3D interactive games using DirectX
  2. Explain in detail about the isometric games with suitable example.
  3. Explain in detail about the puzzle game development with suitable examples
  4. Build single player game development with necessary diagrams
  5. Outline the process of multi player game development with suitable examples