CS6006 Game Programming Question Bank
UNIT 5 GAME DEVELOPMENT
PART A(2 MARKS)
- What is DirectX programming?
- Why DirectX relies on Windows?
- What does the component DirectPlay provide?
- Describe what is Direct3D?
- Define game loop.
- Define interactive game
- List any four interactive games.
- Compare 2D with 3D interactive games.
- Define isometric games.
- Define tile based games
- How DirectX is used to develop isometric and tile-based games?
- What do you mean by puzzle games.
- Define single player game
- List out the examples for single player games.
- Define the multi-player games.
- List out the famous multi-player games in real world.
PART B/C
- Develop 3D interactive games using DirectX
- Explain in detail about the isometric games with suitable example.
- Explain in detail about the puzzle game development with suitable examples
- Build single player game development with necessary diagrams
- Outline the process of multi player game development with suitable examples